Well dressed and well armed, French weapons designer Chamber expels aggressors with deadly precision. He leverages his custom arsenal to hold the line and pick off enemies from afar, with a contingency built for every plan.
Chamber is a new sentinel character, which means he adds some extra utility to his squad, but he’ll have to earn kills to use it all. His Ultimate summons his custom sniper weapon, which kills adversaries in a single shot while slowing enemies in the vicinity of the player who just died. Here’s a list of all of his abilities in further detail:
Chamber Special Abilities —
C – Trademark
Place a trap that scans for enemies. When a visible enemy comes in range, the trap counts down and then destabilizes the terrain around them, creating a lingering field that slows players caught inside of it.
Q – Headhunter
Activate to equip a heavy pistol. Alt fire with the pistol equipped to aim down sights.
E – Rendezvous
Place two teleport anchors. While on the ground and in range of an anchor, reactivate to quickly teleport to the other anchor. Anchors can be picked up to be redeployed.
X – Tour De Force
Activate to summon a powerful, custom sniper rifle that will kill an enemy with any direct hit. Killing an enemy creates a lingering field that slows players caught inside of it.