Hades Won 9 Awards at Global Industry Game Awards

global industry game awards

Because of the 2020 pandemics, everything has been delayed to 2021 like Olympics, Euro, even the newly started Global Industry Game Awards. We are two months away from 2021’s The Game Award, but one organization is still highlighting the best in gaming from the previous year, 2020.

The International Game Developers Association has revealed the winners of the first Global Industry Game Awards 2021. They gave awards in 7 different categories and these are art, audio, design, engineering and technology, support, writing and narrative, and lastly in miscellaneous.

Hades, the popular roguelike game of 2020 developed by Supergiant Games took nine awards to home including voice acting, 2D animation, and representation. The Last of Us Part II, Ori and the Will of the Wisps, Half-Life: Alyx, and Ghost of Tsushima also won multiple awards in different categories.

Global Industry Game Awards

A complete breakdown of the GIGA winners is detailed below, broken into disciplines and subcategories:

Art

  • 2D Animation – Supergiant Games’ Hades
  • 2D Character Design – Supergiant Games’ Hades
  • 2D Environment Art – Moon Studios’ Ori and the Will of the Wisps
  • 3D Animation – Naughty Dog’s The Last of Us Part II
  • 3D Character Art – CD Projekt RED’s Cyberpunk 2077
  • 3D Environment Art – Sucker Punch’s Ghost of Tsushima
  • Cinematography – Naughty Dog’s The Last of Us Part II
  • UI Art – Supergiant Games’ Hades
  • Visual Effects – Nolla Games’ Noita

Audio

  • Music Composition – iD Software’s DOOM Eternal
  • Sound Design – Sucker Punch’s Ghost of Tsushima
  • Voice Acting – Supergiant Games’ Hades

Design

  • Accessibility Innovation – Ubisoft Montreal’s Assassin’s Creed Valhalla
  • Gameplay Design – Mediatonic’s Fall Guys: Ultimate Knockout
  • Level Design – Valve Corporation’s Half-Life: Alyx
  • Serious Game Design – Dry Cactus’ Polybridge 2
  • Systems Design – Supergiant Games’ Hades
  • UI/UX – Supergiant Games’ Hades
  • Engineering and Technology
  • Achievements in New Technology – Valve Corporation’s Half-Life: Alyx
  • Artificial Intelligence – Ubisoft Montreal’s Assassin’s Creed Valhalla
  • Audio Technology – Sucker Punch’s Ghost of Tsushima
  • Engine Technology – Epic Games’ Unreal Engine 4
  • Gameplay Technology – Valve Corporation’s Half-Life: Alyx
  • Graphics Technology – Nolla Games’ Noita
  • Networking Technology – Asobo Studios’ Microsoft Flight Simulator
  • Systems Technology – Ubisoft Toronto’s Watch Dogs: Legion

Support

  • Community Management – Innersloth’s Among Us
  • Customer Support – Mediatonic’s Fall Guys: Ultimate Knockout
  • Marketing – Microsoft’s Xbox Game Pass
  • Production/Management – Insomniac
  • Quality Assurance – iD Software’s DOOM Eternal
  • Research & Analytics – Asobo Studios’ Microsoft Flight Simulator

Writing and Narrative

  • Dialogue – Supergiant Games’ Hades
  • Narrative Design – Supergiant Games’ Hades
  • Story – Naughty Dog’s The Last of Us Part II
  • World Building – Sucker Punch’s Ghost of Tsushima

Miscellaneous

  • Representation – Supergiant Games’ Hades
  • Upcoming Indie – Kinetic Games
  • Diversity and Inclusivity – Microsoft

Last year, Hades won numerous awards including the BAFTA Games Award for Best Game, IGN’s Game of The Year Award, The Game Award for Best Action Game. They gave mass popularity to the roguelike genre. Also, it’s the best roguelike game of our top 10 best roguelike games of 2021.

Hades was first released on Windows and Switch on September 17, 2020. Also, it came to Xbox Games Pass this month, as well as PS4 and PS5.

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